Wednesday, 17 November 2010
New Media
In early films such as American Fireman, the camera stays in one place for the action, with no camera cuts, and scenes are played twice from separate camera views. This technique refrains us from entering the action, there for does not engage the audience. As film developed cross cutting and close ups began to be used creating suspense, as well as being able to follow two different lines of action. It came to a stage were old film footage was used within game arcades, which created an experiment of finding a way of integrating narrative and game play through various possibility's of action, such as HeavyRain which allows you to take a different path every time you play depending on the choices you make. A way of telling stories and keeping busy of the game play. Yet games such as Dragons lair and space invaders have no replay value, once played you know the story.
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